Chasing Aurora And Yet It Moves Globetrotters

Meet Broken Rules

Image courtesy of Robert Glashüttner

Broken Rules is an independent game studio based in Vienna, Austria. The studio was founded by Felix, Jan and Peter in 2009. The founding team grew when Clemens and Martin joined a year later.
Together, we’ve released three games so far: Chasing Aurora, And Yet It Moves and Globetrotters.

The focus of our games is originality, simplicity, refined game mechanics and rich interactivity. Games are cultural achievements. We seek to make our games new and meaningful experiences.

With Josef Wiesner, we organize a gathering called zamSpielen, where we invite the public to play a fine selection of games with us and show that video games offer a wider range of interesting experiences beyond the usual expectations.

FELIX BOHATSCH

Felix [t] is mostly responsible for game design and management. He's the only team member who has a master title in Game Design. Felix keeps the vision of the company and embodies our Indie spirit best. He's our CEO and a level 80 game design wizard.

JAN HACKL

Jan [t] is the Audio Director’s at Broken Rules and was the art director of And Yet It Moves. Jan is a great systems designer and has the most surprising ideas when it comes to game design. Jack-of-all-trades is an understatement when it comes to Jan.

Peter Houska

Peter, usually referred to as Husky, is our supporting tech engineer. He ported Chasing Aurora to the Wii U and is an all-around top-notch whizz kid when it gets down and dirty with our engine Ginkgo.

MARTIN PICHLMAIR

Martin [t] handles business development and the marketing side of Broken Rules, as well as being the lead architect of level editor GinkEd. He is a twitter addict and doctor of computer sciences. He's our chief pragmatist though he has a past as a new media artist.

PETER VORLAUFER

Peter [t] is the technical lead and CFO. Peter loves physics and raw playfulness - in games and in sports. Peter is a ++coder and the king of templates. He's a combines the skills of a builder and an architect of destruction in one person.

CLEMENS SCOTT

Clemens [t] is our main visual artist. But in the tradition of many-hat-wearing he's also active in animation, video editing, game design, music and communication. Clemens has a street art background and a healthy punk attitude. He's a perfectionist and has a huge indie games database stored in his brain.

Imprint

All content © Broken Rules GmbH 2009-2012, unless otherwise noted.
Where not otherwise specified, this work is licensed under a Creative Commons License permitting non-commercial sharing with attribution.

Broken Rules Interactive Media GmbH

Museumsplatz 1, e-5.3
1070 Vienna
Austria


http//www.brokenrul.es

Informationen nach ECG

Firmenbuchgericht: Handelsgericht Wien
Kammerzugehörigkeit: Wirtschaftskammer Fachverband für Dienstleistungen aus der Datenverarbeitung und Informationstechnologie