Browsing the archives for the storytelling tag
Browsing the archives for the storytelling tag
In which we talk about foes, tuning them, polishing levels, connecting levels and our open house!
In which we talk about our launch platform, the WiiU, new health systems, new tutorials, more story, more music and, in general, more awesome!
The first conference on storytelling in Vienna on the 27th of September.
Festivals, conferences, office relocations, new team members and working on a certain game has kept us pretty busy lately…