Browsing the archives for the playtest tag

Final Wii Input Test

To all Viennese: We will playtest Wii inputmethods on Thursday, Januray, 14th, 14:00-20:00 at our office. If you are interested to join let us know!

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January 7, 2010 in development, event
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Playtesting

Yesterday we had a usertest where we let people from the street and friends play And Yet It Moves on the Wii. We had three different input possibilities, either using the accelerometers or the pointer to test. We left the button control out because we know that this one is going to work anyway [...]

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October 20, 2009 in development
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Wii Playtest on Monday October 19th

To all Viennese: We will playtest Wii inputmethods on Monday, 19.10. 12:00-20:00. If you are interested to join let us know!

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October 16, 2009 in development
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