Browsing the archives for the multi player tag

Friday Flashback #32: Everything New

In which we talk about high scores, big-ass user tests, sexy interfaces, sexier intros and MORE LEVELS!

1 Comment
Posted on September 21, 2012
Filed under Weekly Update
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Friday Flashback #30: The Return from the PAX

In which we talk about PAX, the multi-player mode, lots of bug fixes and water.

1 Comment
Posted on September 7, 2012
Filed under Weekly Update
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What is Chasing Aurora?

In which we describe what lies at the heart of Chasing Aurora.

3 Comments
Posted on August 22, 2012
Filed under Chasing Aurora
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Friday Flashback #28: Multi-Player Mayhem

In which we focus entirely on the biggest multi-player test session we’ve conducted so far, lots of new levels, new modes, new sound, new music and a bit of Incredipede.

2 Comments
Posted on August 3, 2012
Filed under Weekly Update
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Friday Flashback #27: Like Christmas & Easter

In which we talk about filling up the multi-player mode with content, content, content and unpacking MacBooks.

2 Comments
Posted on July 27, 2012
Filed under Weekly Update
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Friday Flashback #20: Of Birds And Alps

In which we talk about hot testing phases, cold and stormy levels, new environments and scenes, new critters, more multi-player fun and a beautiful beginning to an exciting story.

1 Comment
Posted on May 25, 2012
Filed under Chasing Aurora, Weekly Update
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Friday Flashback #17: For Science

In which we mostly talk about no fuck given about rules, multi player test sessions and cake.

No Comments
Posted on April 20, 2012
Filed under Chasing Aurora, development, Weekly Update
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