The Broken Rules family grows!

Yes, that’s correct – it is no longer only the three of us! After a long time of lacking a capable inhouse artist we finally found someone to fill the position for the graphics ‘department’. We’d like to introduce our latest Broken Rules family member: Clemens Scott. We thought it would be nice if he’d personally write a little introduction, so here we go:

Greetings everyone!

I appreciate the opportunity to finally introduce myself to the public, as I have been operating behind the scenes from the Broken Rules headquarters for the last couple of weeks already!
In the last two years I have been working as a self-employed artist, working in multiple disciplines (from illustration, animation, and webdesign to interior design, mural painting and graffiti art), but my strongest focus always was on video games.
If you’re interested in some of my previous projects, you can check out my online portfolio.

I’ve always wanted to work on games professionally, but Austria is not necessarily what you would call the most fertile ground for game development companies and the local indie community is rather small. It took me a while to find the right people but at the last Vienna Game Jam I met Felix, Peter and Jan and for all I can say it was love on the first sight!

(c) Jürgen Musil

Clemens (far right) flirting with Jan, Felix and Peter on their first date.*

Currently I’m working on a couple of titles that will be released under the Broken Radio Games label (which we’ll write more about soon) as well as supporting the rest of the team with all the work that’s still due for the And Yet It Moves Wii release. It’s been a really interesting and exciting time so far.

I feel like I’ve finally hit home with the work I want to do and humbly hope that my skills will help to establish the position of Broken Rules as the awesome indie game studio they are even further. Let the good times roll!

Make sure to check back soon for more updates!

By the way, if you are interested in my daily doings, you can also follow me on Twitter.

*Image courtesy of Jürgen Musil @ Austria Game Jam

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June 30, 2010 in update
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Broken Rules on gotv

A few weeks ago, we’ve been asked by Viennas local Music TV Station gotv to choose our favourite Music videos.This made us feel like rock stars: YEAH!

broken rules on gotv

broken rules on gotv

Here’s the beginning of this feature, which basically is a little introduction to Broken Rules. Sadly it’s in german, but you can also see some footage of And Yet It Moves on Wii :)

You can watch it at our facebook fansite or on youtube!

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May 28, 2010 in pr
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The Story Behind The Indie Love Bundle

Today is the last day of our extraordinary Indie Love Bundle, which you hopefully heard about! The bundle brings together And Yet It MovesAuditoriumAztakaEufloria +MachinariumOsmos for the low cost of $20!

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Watch The Trailer

At first glance, it looks like just another great deal (and it is :) but there is a difference here. This is a distribution channel that is completely organized, developed and run by small independent game studios.

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February 19, 2010 in event, pr
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become a fan on facebook

we bowed to the marketing power that is facebook and made a fan page for Broken Rules and And Yet It Moves.

Become a fan and tell all your friends to do the same!

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February 17, 2010 in pr
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The amazing Indie Love Bundle

Finally, the awesome Indie Love Bundle is available:

We put And Yet It Moves along with 5 other great Indie games (Auditorium, Aztaka, Eufloria, Machinarium and Osmos) in a bundle, available since yesterday and only for one week. For only 20 bucks you can get this pack of awesome at http://theindiebundle.com/.

Everything was setup and organized by the six developer studios, so every dollar spent inures to the benefit of the developers. For more details, screenshots, and the trailer visit the website.

Have fun and spread the word!

Indie Love Bundle

Indie Love Bundle

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February 13, 2010 in pr
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Global Game Jam submission: DECEPTICOLOR

decepticolor screen2

by Max Angerbauer, Jan Hackl, Thomas Heingärtner, Josef Schuh, Peter Vorlaufer, Simon Wallner

try at: http://brokenrul.es/decepticolor/

game jam photos at: http://www.flickr.com/photos/brokenrules/sets/72157623292645815/ and http://www.flickr.com/photos/austriagamejam/

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February 12, 2010 in game jam
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Multiplayer greatness We Eat The World

game jam for the Gamma IV design challenge: create a one button game

Screenshot

early development build

final 4-player

final 4-player

by Peter Vorlaufer, Jan Hackl, Felix Bohatsch, Martin Pichlmair, Ufuoma Josef Ohwosoro

further impressions at our flickr-stream: http://www.flickr.com/photos/brokenrules/sets/72157623293482165/

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February 12, 2010 in game jam

Final Wii Input Test

To all Viennese: We will playtest Wii inputmethods on Thursday, Januray, 14th, 14:00-20:00 at our office. If you are interested to join let us know!

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January 7, 2010 in development, event
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AND YET IT MOVES X-MAS SALE (50% OFF)

And Yet It Moves is going on X-MAS sale. The price for Broken Rules’ award winning puzzle plattformer And Yet It Moves has been reduced to $4.99, until December 31st. This special X-MAS-nice-price-holiday-offer can be found at our website Have fun…

Jan, Felix and Peter wish a cheerful Merry Christmas and a mellow Happy New Year 2010 to all the people who helped And Yet It Moves to be Talked About, Successful, Played and of course Sold. Thanks again everybody.
2009 was good, but 2010 will be even better. As some of you have probably heard, And Yet It Moves will be available for Nintendo Wii™ Q1 2010. More Infos will follow soon.

Cheers, Jan, Felix and Peter (Broken Rules)

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December 17, 2009 in pr
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And Yet It Ruled

We had an awesome time at this years Content Award Night, mainly because we have received three prizes that we really needed. The Content Award is given out by the ZIT, which in their own words is the technology promotion agency of the City of Vienna. It’s great to have something like this around and all their prizes are really going to help us in the near future. The timing was almost perfect as we have been quite demotivated lately and had some throwbacks.

So here’s what we have won:

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December 2, 2009 in award
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