Announcing Chasing Aurora for Wii U

We’ve just announced the first platform of Chasing Aurora: the brand new Nintendo Wii U.

We are very excited to work with this new platform. It is full of possibilities. It is social. It has a unique controller. It features excellent connectivity. It has a great development environment. It is plain awesome.

This is not our game, but the image is official:

While we can not show you any images of the game running on the device, we will speak much more openly about the development from now on. That means no more lengthy vague friday updates. Instead, you’ll know it first if we’re working on a hot new asynchronous multiplayer mode with Wii U GamePad support. If you follow us on Twitter you’ll learn first hand how it is to develop for a console that is not even on the market yet. And we can tell you: it was awesome to see how Nintendo has designed this complicated piece of machinery. We can’t talk about anything that is still secret, of course.

At the same time, we’re now at a point in the development of the game, where we sometimes need the opinion of the public. Your opinion. We’ll ask some questions on Twitter about specific features in the near future. And we’re happy if you get involved.

Here’s the list of features that are confirmed by now:

  • Unique physics-based flight inspired by the age-old dream of human aviation.
  • A fresh and mysterious world to explore.
  • Outstanding 2D vector- and pixel-based art style right in the middle between origami and pop-up book.
  • Challenging creature AI and spectacular physics- and frame-based animation.
  • Original soundtrack performed on Alpine instruments and composed by Christof Dienz.
  • A story-based single player campaign told without words.
  • At least 4 different multiplayer game modes, some of them asymmetricand specifically built around the unique features of the Wii U™ GamePad.

To make it easier for journalists to find everything they need to know about us, we’ve created a sexy press kit*.

Here’s the press release in full:

Chasing Aurora to launch on Wii U™

VIENNA, Austria – May 31, 2012 – Broken Rules announced the Nintendo Wii U™ eShop as the official launch platform of their game Chasing Aurora today. This highly anticipated indie game is scheduled to be released in late 2012. Chasing Aurora is an aerial action game that is set in the thin air of the Alps. It is a 2D open world action game featuring physics-based flight and air combat. The game has been nominated at the A MAZE Indie Games Award 2012 and was first shown to the public at LunarCade Shanghai.

Confirmed key features of the game include:
- Unique physics-based flight inspired by the age-old dream of human aviation.
- A fresh and mysterious world to explore.
- Outstanding 2D vector- and pixel-based art style right in the middle between origami and pop-up book.
- Challenging creature AI and spectacular physics- and frame-based animation.
- Original soundtrack performed on Alpine instruments and composed by Christof Dienz.
- A story-based single player campaign told without words.
- At least 4 different multiplayer game modes, some of them asymmetricand specifically built around the unique features of the Wii U™ GamePad.

More features, other platforms and new killer content will be announced once they are developed far enough to talk about them. There is no ESRB rating yet. Stay up to date by following @BrokenRules and @Chasing_Aurora on Twitter.

The press kit containing text, images and video may be downloaded using the following link:

http://brokenrul.es/presskit/sheet.php?p=Chasing_Aurora

The latest trailer of Chasing Aurora on youtube:

About Broken Rules
Broken Rules is an independent game studio based in Vienna, Austria. Broken Rules makes downloadable games with refined game mechanics. The studio’s first release, And Yet It Moves, was a commercial and critical success. The title went on to win awards in game design competitions (Student Showcase winner at Independent Games Festival 2007, Nominee at IndieCade 2008) and garner industry-wide recognition, which led the team to expand the property to the Wii. The WiiWare release of the game currently ranks up 83% on Metacritic.

To learn more about Broken Rules, visit http://brokenrul.es/presskit

Nintendo trademarks used under license.

* Thanks to Vlambeer for their awesome presskit() scripts.

1 Comment
Posted on June 4, 2012
Filed under business, Chasing Aurora, development, release
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