Browsing the archives for the fun category

Fink on a Shirt

Christmas might be over, but there are plenty of opportunities and reasons to buy a new shirt – especially when it has Chasing Aurora’s Fink on it!

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Posted on January 31, 2013
Filed under Chasing Aurora, fun
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Things That Make Us Happy

In which we thank you for being so supportive!

2 Comments
Posted on July 26, 2012
Filed under fun
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Friday Flashback #9

In which we talk about intelligent creatures, sound features, bugbear awards, 1000 Twitter followers, a giveaway and buoyancy!

2 Comments
Posted on February 10, 2012
Filed under And Yet It Moves, Chasing Aurora, development, fun, Weekly Update
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Kunst & SpieleN feat. zamSpielen feat. Damian Stewart

ESeL REZEPTION & zamSpielen invites you to the upcoming collective gaming event that ponders the nature of EVOLUTION, inspired by New Zealand’s media artist Damian Stewart and his light installation “Luciolinae”.

1 Comment
Posted on October 20, 2011
Filed under event, fun
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Get Globetrotters for free!

Our GAMMA IV entry ‘Globetrotters’ is available for free in the iTunes store!

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Posted on March 19, 2011
Filed under feature, fun, game jam, pr, release
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Game Developers Conference 2011

We’re physically back but our souls remained in San Francisco.

1 Comment
Posted on March 15, 2011
Filed under fun
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Broken Rules’ games of the Year 2010

Our personal Game of the Year 2010 choices.

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Posted on January 4, 2011
Filed under fun
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The Honest Pirate

A short story about leaving comments on torrent sites.

13 Comments
Posted on December 15, 2010
Filed under fun, Uncategorized
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zamSpielen#5

Come play with us at our monthly gathering ‘zamSpielen’!
Next date coming up: Monday, 25th of October 2010.

1 Comment
Posted on October 20, 2010
Filed under event, fun

a variable not thought about…

I so had to laugh about this situation, that I decided to devote our first “non serious” blogpost to this… After a long evening of programming, trying to figure out the variable/state/bug/whatever that kept crashing our wii version since yesterday in the afternoon, I finally found the variable I didn’t think about. Reverting our code [...]

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Posted on September 30, 2009
Filed under development, fun
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